by r'honest | Aug 15, 2023 | 3D PRINTING, RESEARCH, WORKSHOPS
For two months I worked as a Hybrid Teacher at TU/e’s department of Industrial Design, on the subject of Digital Manufacturing within the context of the elective ‘Design and Sensorial Form’ by Simone de Waart. Sensorial Forms represent the language of the designer, the media through which we communicate. Therefore, as with any language, it is crucial that designers understand how this communication takes place and learn and practice the vocabulary to communicate. Through a series of hands- on design exercises students were experiencing how giving form to an artefact is a continuous dialogue between what you sense through your eyes, ears or skin and what you make – driven by quality, craftsmanship and subtle details. Through the development of a digital twin the students explored different modalities of their designs and the corresponding scenarios around it virtually, which allowed them to easily explore alternative materials and apply different types of sensory interaction to their artefacts (e.g. movement and...
by r'honest | Dec 24, 2019 | 3D PRINTING, RESEARCH
Since 3D printing large scale objects is relatively expensive and time consuming I explain my clients how it’s often more efficient to use conventionally machined materials for large flat surfaces. To provide examples / practice what I preach I regularly experiment with this principle for personal projects. In 2019 I developed two concepts within this scope. 1.A desk stand that levels my laptop screen and standalone monitor on the same height (and at a perfect eye level for me at my current desk). 2. A breakfast tray that can transform between a flat version and a low table for breakfast in...
by r'honest | Sep 9, 2019 | 3D PRINTING, RESEARCH
As a small favour I assisted a few collaborators from the Lantern Project who work at McGill University in Montréal, Canada to develop the next iteration of their ‘Haptistrap’ prototype; a device that can be used to strap a sensor to an arm or leg with constant pressure – even when moving around throughout the day. The original design consisted of four parts (excluding the velcro) and was partly 3D printed using FDM technology: I redesigned the device into a single-part piece that could be reproduced identically anywhere around the world using SLS 3D printing...
by r'honest | Aug 12, 2019 | 3D PRINTING, ALL, RESEARCH
360 photos turned tangible; memory marbles are a great way to collect your favourite memories as tiny worlds of experience. My first experiments used full color sandstone as the 3D printing material, but the resolution was insufficient to get them small enough to become actual marbles. In collaboration with Marketiger I’ve produced a second series of photo spheres that do the name justice, using Mimaki (3DUJ-553) Material Jetting technology. I also played around with different ways to present the memory marbles: in a jar, on separate stands or on a topographical platform to show the location of each...
by r'honest | May 25, 2019 | RESEARCH
Together with Michael J. Dawkins and Giuseppe Zanella Sampaio I participated in a hackathon organized by MAD Emergent Art Center. We developed a concept called RE:ACT, a concept for a self-sustaining electric truck that could roam Europe while being energy positive and carbon negative, enriching biodiversity on its way. With great advice from Paul Kemper, the context beautifully framed by Michael, the elaborate calculations done by Giuseppe and the visualisations I created combined we managed to win the second...
by r'honest | May 12, 2019 | 3D CAD, 3D PRINTING, RESEARCH
I own a pair of headphones that represent to me all that is great about 3D printing: when ordered all you receive is a small package that fits through your letterbox, containing just the electronics and soft parts of the product. From the Print+ website you can download as many casing designs as you want, and 3D print them locally. Since it’s made easy to assemble and disassemble yourself, when something breaks you can simply repair it yourself. What’s more, since you have access to the source files you can even adapt the design to your own liking. In my case, I loved the design but I was used to wireless headphones by now. Print+ allowed me to solve my own problem by customizing the design. Fitting in an actual Bluetooth module seemed a bit complex, but since I had an old iPod Shuffle lying around the solution became much simpler; I just added a little bracket to the side cover and bought a short jackplug adapter, this way I created an autonomous headset without any wires interfering my music...
by r'honest | Apr 18, 2019 | 3D PRINTING, RESEARCH
As my personal give-away I designed a variation on a game I really enjoy called Story Cubes by Rory’s. The concept of the original is to throw some dice and then improvise a short story based on the icons facing up. I wanted to create a more interactive version, so I created three dice (theme, time and emotion) that shape a random question instead of a story. This way one person throws the dice and creates the question, the other person tells a story. I think it suits my work because it’s 3D printed, featuring game mechanics and changing the dialogue....
by r'honest | Feb 22, 2019 | Geen categorie, RESEARCH, VIRTUAL REALITY, WORKSHOPS
Together with Frederik Theuwis I hosted an evening session for around 25 philosophy students and professionals at BANK15 in Tilburg, where we experimented with custom made VR environments to encourage in depth interaction among the participants. With some simple modifications of 360 degree photography we created an alternate dimension of the same space we were in that evening – paired up the players and gave them different challenges. Based on the interactions that took place, participant responses and everyone’s overall enthusiasm the event boosted our confidence that there’s a lot of potential in using VR for abstract research purposes. ...
by r'honest | Aug 11, 2018 | 3D PRINTING, RESEARCH
As applied research in the field of 3D printing at home I’ve been looking for objects that could benefit from hyper-customization. I realized few things in a household are only used by one single person, but someone’s favorite coffee mug is often one of them – so I made one that only fits my own hand. To capture my grip I covered a cilinder with clay, squeezed it and then 3D scanned the result with my Structure Sensor. Not many 3D printed materials are food safe, but I came across a company (Kwambio) that has developed a specialized 3D printer using ceramics powder to build up their models, then glaze them through a more traditional process – and they produced the first prototype for me. ...
by r'honest | Aug 11, 2018 | 3D PRINTING, RESEARCH
I created a clock for my girlfriend, centered around the place we met. And to make sure she wouldn’t forget our next anniversary I accentuated the numbers of the date we met as well 1-7-’11. If you want to make your own: 3D map made through https://touch-mapper.org/en/ Clock mechanism ordered through https://www.myxlshop.nl/j-s-quartz-uurwerk.html?sqr=uurwerk&, I’m sure there’s plenty varieties available...