SLOTLAB | virtual future

SLOTLAB | virtual future

Slot Schaesberg in Landgraaf is a ruin of a once great caste and homestead, which will be rebuilt to its old glory over the next couple decades using traditional crafts. In addition, the SlotLab initiative was founded to complement this development with experimental approaches to monument renovation using contemporary technologies like 3D printing and sustainable materials. Source: Nationaal Monumenten Portaal Six different labs are developing separate elements of this reconstruction; sustainable slates (roofing), sustainable wood construction, 3D printing, bacterium based light sources and glass construction protheses. My job is to capture the ambitions of these different labs into a singular VR experience, so visitors of the IBA exhibition in September 2020 can already step into the future and see the full scope of SlotLab’s aspirations....
LEV GROEP | we are in charge

LEV GROEP | we are in charge

Students at ROC ter AA Helmond and Summa College Eindhoven get the chance to spend 100 of their course hours on the development of a social innovation project for a target group of their own choosing. I’ve been involved in this project through multiple roles; I facilitated Design Thinking Workshops and VR workshops, and I’m coaching two teams throughout their entire...
ADDITIVE CENTER | additive application programs

ADDITIVE CENTER | additive application programs

Together with Maarten van Dijk / Additive Center I’ve developed an in-company training for additive manufacturing beyond prototyping. In four (or five) 4-hour sessions every other week we immersed companies such as Goudsmit Magnetics, Department of Defence and WEMO into the world of industrial 3D printing. Starting off with a technological overview and inspiring real-world applications we would dive into a first brainstorm session, and in the following weeks we assisted in concept development for polymer and metal 3D printing applications through our proprietary ‘Additive Application Canvas’, in depth theoretical training, design guides and interactive feedback...
CUBE DESIGN MUSEUM | (re)design death

CUBE DESIGN MUSEUM | (re)design death

For the 2020 exposition ‘(Re)Design Death’ I’ve been responsible for the realisation of two of their exhibits; ‘B1 Chair (2014), Max Kuwertz, Yanik Balzer, Willem Rabe (D)’ and ‘Digital Shaman Project (2017), Etsuko Ichihara (JAP)’. “A recent project at the University of Seattle, WA explores the potential for using 3D printing technology to create any shape imaginable from pulverized bone material. The B1 Chair proposes to repurpose the bone matter of a deceased person, typically between 5 and 10 kilograms after dehydration, to create an entity that acts both as an object of remembrance and utility.” I produced a prototype B1 Chair as close as possible to the intended appearance using Bone PLA as a material on the Itomec i500 3D printer with a build volume of 500x500x500mm (through MakerPoint), and added steel rods to connect the parts while simultaneously adding the required weight up to 7 KG. “The Digital Shaman Project revolves around robots for domestic use wearing 3D-printed faces of deceased people, and manipulated with specially developed programs to imitate those people’s speech, behavior and other physical characteristics. The idea behind this is to propose a new form of funeral in which robots spend 49 days after a person’s death with the members of his or her family.” The production of these masks was done using a Mimaki 3DUJ-553 full-color printer with the help of...
SINGULARITY U | 3DEMO’s 2019

SINGULARITY U | 3DEMO’s 2019

In 2019 I assisted SingularityU The Netherlands on average every other month, inspiring their clients (such as DLL, Ministry of Defence and Ministry of Infrastructure) with the latest developments in additive manufacturing. The most memorable events have been their signature event offered twice a year: the SU Executive Program. A wide variety of C-level participants are immersed in exponential experiences for a total of 72 hours. In December I got the change to time travel through this event, by hosting a ‘Fire Challenge’ on the first evening – starting a fire using prehistoric tools – and guiding them into the future the second evening with 3D printing. Setup for the 3DEMO at Boshuys...
R’HONEST | connecting elements

R’HONEST | connecting elements

Since 3D printing large scale objects is relatively expensive and time consuming I explain my clients how it’s often more efficient to use conventionally machined materials for large flat surfaces. To provide examples / practice what I preach I regularly experiment with this principle for personal projects. In 2019 I developed two concepts within this scope. 1.A desk stand that levels my laptop screen and standalone monitor on the same height (and at a perfect eye level for me at my current desk). 2. A breakfast tray that can transform between a flat version and a low table for breakfast in...
McGILL UNIVERSITY | haptistrap

McGILL UNIVERSITY | haptistrap

As a small favour I assisted a few collaborators from the Lantern Project who work at McGill University in Montréal, Canada to develop the next iteration of their ‘Haptistrap’ prototype; a device that can be used to strap a sensor to an arm or leg with constant pressure – even when moving around throughout the day. The original design consisted of four parts (excluding the velcro) and was partly 3D printed using FDM technology: I redesigned the device into a single-part piece that could be reproduced identically anywhere around the world using SLS 3D printing...
R’HONEST | memory marbles

R’HONEST | memory marbles

360 photos turned tangible; memory marbles are a great way to collect your favourite memories as tiny worlds of experience. My first experiments used full color sandstone as the 3D printing material, but the resolution was insufficient to get them small enough to become actual marbles. In collaboration with Marketiger I’ve produced a second series of photo spheres that do the name justice, using Mimaki (3DUJ-553) Material Jetting technology. I also played around with different ways to present the memory marbles: in a jar, on separate stands or on a topographical platform to show the location of each...
PAPER & EQUATOR | lantern project: hyperion

PAPER & EQUATOR | lantern project: hyperion

After winning the second prize at the Mozilla WINS Challenge – Wireless Innovations for the Networked Society – the Lantern Project proceeded to evolve toward an operational platform. I was kept involved through the development of the next hardware prototype, code name ‘Hyperion’. This design features an e-ink display that can be used to provide user feedback independent from wireless connection with a smartphone. Eventually it might even be capable of acting as a navigation system towards strategic locations during a distaster. In June of 2019 I was invited to join the team in Montréal, Canada and Beacon, New York for a field test of the latest hard- and software. The first tests were very promising, and allowed us to communicate intuitively between 5 separate devices over distances beyond 1km without the use of cellular networks. Of course the field tests also brought numerous points for improvement to light, which have been evaluated thoroughly – leading to a new concept design that will be the bases of future...
BREDA UNIVERSITY | capstone project

BREDA UNIVERSITY | capstone project

For the fifth year in a row I participated in the Capstone Project of the Hotel Management course at Breda University as the lecturer of ‘Design Thinking and Prototyping’. After the lecture I coach and judge all the groups on the development of their first rapid prototype, and bestow the team with the best failure a custom ‘lemon award’ – to communicate how important it is in a design process to take risks and make mistakes. The lemon part of the award can be screwed open to reveal a block of post-it notes, this represents a perfect example of the power of failure: an experiment in glue development made the substance semi-sticky. Someone made the very smart call to turn it into a product you can easily peel off, turning it into one of the most successful products ever...