R’HONEST | question dice

R’HONEST | question dice

As my personal give-away I designed a variation on a game I really enjoy called Story Cubes by Rory’s. The concept of the original is to throw some dice and then improvise a short story based on the icons facing up. I wanted to create a more interactive version, so I created three dice (theme, time and emotion) that shape a random question instead of a story. This way one person throws the dice and creates the question, the other person tells a story. I think it suits my work because it’s 3D printed, featuring game mechanics and changing the dialogue....
FILOSOFEST | VR philosophy experiments

FILOSOFEST | VR philosophy experiments

Together with Frederik Theuwis I hosted an evening session for around 25 philosophy students and professionals at BANK15 in Tilburg, where we experimented with custom made VR environments to encourage in depth interaction among the participants. With some simple modifications of 360 degree photography we created an alternate dimension of the same space we were in that evening – paired up the players and gave them different challenges. Based on the interactions that took place, participant responses and everyone’s overall enthusiasm the event boosted our confidence that there’s a lot of potential in using VR for abstract research purposes.  ...