As my personal give-away I designed a variation on a game I really enjoy called Story Cubes by Rory’s. The concept of the original is to throw some dice and then improvise a short story based on the icons facing up. I wanted to create a more interactive version, so I created three dice (theme, time and emotion) that shape a random question instead of a story. This way one person throws the dice and creates the question, the other person tells a story. I think it suits my work because it’s 3D printed, featuring game mechanics and changing the dialogue.